WORLD OF WARCRAFT movie alarmingly close to getting made

WORLD OF WARCRAFT movie alarmingly close to getting made

Jun 26

You’ve probably heard of World Of Warcraft; it’s kind of like Farmville on Facebook, but with more particle effects and Tolkien plagiarism. The idea that 11 million people pay money to keep playing a game that never ends literally hurts my brain.

It’s like paying $5 per episode to watch “The X-Files,” but they only give you the monster-of-the-week episodes, rather than the story arc ones, and they delete the scenes where Mulder and Scully actually talk to each other. That is to say, it’s completely unfulfilling and cunningly designed to acquire currency rather than provide an emotionally engaging experience.

Sam Raimi, who recently perused the latest script for Oz The Great And Powerful, has been attached to the World Of Warcraft movie adaptation for a while, and it looks like he’s coming alarmingly close to actually getting the film made. That the most exciting elements of WoW that Raimi can identify are the landscapes, the scale of the monsters, and the battle systems is a little concerning.

Speaking at the recent Saturn Awards event at Los Angeles, Raimi expounded on his enthusiasm for the project, talked about the state of the script, and elaborated on who else was involved in the WoW film project. It’s an intersting interview, even if Raimi seems a little distracted. Witness how he deflects the leading questions with practiced nonchalance; that, folks, is a rare skill. Marvel also that his in-game character is level 72 — that requires dozens and dozens of hours of repetitious tedium to accomplish; that, sadly, isn’t so rare a skill.


Sam Raimi Interview WORLD OF WARCRAFT Movie Saturn Awards 2010Funny home videos are a click away

Look at all that scale!

12 comments

  1. Skegzingo

    Wow, obviously never looked at the game, let alone played it. The idea of a subscirption based video game may not sound appealing to you but that doesn't mean you can make unfounded statements about it.

    Considering that even very casual players get 30+ hours a month out of the game the price is negligible and suggesting that it is unfulfilling is simply ridiculous. Also, it does not promote acquiring currency much at all. Another point would be that there is little Tolkien plagiarism (obviously an assumption due to the genre)in the, in fact there is a huge amount of lore behind the game.

  2. Dejan

    >You’ve probably heard of World Of Warcraft; it’s kind of like Farmville on Facebook, but with more particle effects and Tolkien plagiarism. The idea that 11 million people pay money to keep playing a game that never ends literally hurts my brain.

    You have got to be kidding me. Any chance you've been frozen for the last 10 years or so?

  3. Sky Bluu

    Ok lets assume there is no free to air tv and you have to pay for you TV. So lets resort to iTunes to purchase our TV show. A new episode of TV (which can give you anywhere between 20 to 40min of commercial free drama, comedy or vampires. Which ever takes your fancy)
    A full season of TV gives you say what 20minx22episodes=4 hours and 20min between 40minx22episodes=8hours and 40min) on average. Now that will cost you lets say $2.99(per episode) x 22 (episodes in a season) = $65.28. This of course is on average and assuming no discounts are applied and your buying these episodes fresh from air to your home entertainment system.

    World of Warcaft charges you around $40 for 2 months of play, thats just about 3000 hours.

    Interms of value for money, World of Warcraft is the clear winner. Of course this is putting aside personal interest in the game and purely on monitory value.

    Now of course i couldnt call myself a gamer without checking it out, and ill admit with Mr Raimi, the landscapes, the scale of the monsters, and the battle systems are incredible. The rich world and variety of monsters is what will get me to see the movie. The reason i stopped playing all those years ago, is well i cannot be bothered playing a game for hours and hours on end just to be good at the game, so thats where i agree with you Robin.

    What i want to know is whether it will be full CGI like their awesome intro movies or whether it will be live action/ CGI.

  4. No, why? Did the world suffer a massive sense of humour failure during that time?

  5. My mistake, I forgot that the only opinion that matters is yours. Please forgive me.

  6. Yeah? Well I bought Lost seasons 4 and 5 on Blu-Ray for $90, and furthermore bought 2 seasons of Babylon 5 on DVD for $50. I bought a CD and DVD combo for $15, and that new Aliens Vs Predator game for $8 (legitimately!).

    How much more money do I have to pay to watch Ben Linus turn a wheel, Bruce Boxleitner growl at fraggin Vorlons, listen to The Great Misdirect, and impale space marines? Zero dollars. I can spend as much or as little time as I want to with these activities, and I can stop any time I want.

    Value for money wasn't the big deal for me; the point was that WoW uses a subscription model: instead of buying something and owning it forever, you have to pay continually to keep enjoying a service you would normally only pay once for.

    Then there's the psychology of MMO game design, all with the end goal of suspending your subscription indefinitely:
    http://www.gamasutra.com/php-bin/news_index.php…
    http://serialganker.blogspot.com/2008/09/ethics…
    http://www.gamasutra.com/view/feature/3085/beha…
    http://www.nickyee.com/hub/addiction/attraction…
    http://serialganker.blogspot.com/2008/08/achiev…
    http://www.smh.com.au/news/articles/ethical-dil…
    http://www.nytimes.com/2009/11/07/technology/in…

    I'm not a fan of Jonathon Blow's work (Braid), but I agree with his assertion that MMOs are exploitative in nature and don't offer anywhere near enough reward for the work-like grind they substitute for actual gameplay.

    ANYWAY

    I don't care what Raimi does with the material; as long as he makes it less cartoony and finds some genuine characters, I'm on board. Large scale, big battles and epic monsters don't really interest me that much. Having played the game more than me, can you comment on the characters in the game and how they could translate to film?

  7. Sky Bluu

    Interesting articles!!
    Ah i barely played it more of tested it out to see what all the hype was about.
    Well to be honest there was no connection to any of the characters, as your grinding through so many quests you skip half of what they say. Howveer i do believe there are some major characters in the Warcraft universe (im more talking towards the RTS games) just havent played those since the 90s so cannot remember any of them.

    He would have to do this movie right, because Blizzard is such a mega corporation they wouldn't want a crappy Super Mario Bro's type movie ruining their brand. I suppose its to early to speculate until we get some sort of info

  8. Yeah fair enough. That Super Mario Bros movie did little to dent Ninty's rep; they're currently top of the gaming world. So I don't think Blizzard should be too worried.

  9. Sky Bluu

    Ah good point. Ah well then i suppose its all up to Raimi

  10. I like assassins, in the original World of Warcraft called thieves, stalkers were called after harmony.
    Output is a good job ah, close attack, can stealth, can faint.
    In a copy of the output could get the first good DZ. But also very easy to hang the job. . . Haha.

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